Materials

Materials are the building blocks of levels that you can collect throughout the main game (Campaign) from prize bubbles. Some can be tweaked to change the colour (Represented by a RGB symbol or a rainbow circle) or can be changed to set the animation speed. The materials are set into different categories, with the categories properties and sounds, unless tweaked. All can be set to Dynamic/Static (Dynamic means can be moved by gravity, other objects or the character as a result static means that the object or material cannot be moved). Some materials such as foam can be grabbed by the player and others can be climbed on such as the climbable materials.

Categories of materials include:
 * Special (Materials such as Dark Matter, Hologram, objects with special properties.)
 * Sponge (Light Material affected by explosives, can be grabbed.)
 * Cardboard (Light Material affected by explosives, cannot be grabbed.)
 * Metal (Heavy Material affected by explosives, cannot be grabbed.)
 * Wood
 * Stone
 * Polystyrene
 * Rubber
 * Glass
 * Plastic (Vita Exclusive)
 * Effects (Vita and LBP3 Exclusive)
 * Fabrics and Leathers (LBP3 Exclusive)
 * Climbable (LBP3 Exclusive)
 * Liquids (LBP3 Exclusive)